Music Mixing and Mastering – What To Bring To Your Studio Session

Are you a musician, artist or in a band that’s engaged on a brand new music challenge? This text is a part of a sequence designed that will help you have one of the best expertise each time you are within the recording studio. The subject for this text is what do I have to carry to a mixing session at an expert studio. I will assume you’ve got recorded your personal tune and are going to the studio to work with an expert combine engineer. This is a vital query as a result of there’s lots of confusion round this topic.

Should you’ve recorded your personal tune you are doubtless utilizing a digital audio workstation (Professional-Instruments, Logic, Cubase, Reaper, and so on.) to make your multi-monitor recording. So you may have a number of totally different tracks with totally different devices (bass, guitars, kick drum, snare drum, and so on.) Your combine engineer will want every of these tracks individually. There’s a few methods this will happen. A technique is to carry all the studio session challenge to your combine engineer and have her or him export the audio information they want.

Nevertheless, in case you are utilizing software program that’s totally different out of your engineer then you’ll have to export or render every monitor individually to a separate stereo/mono audio file (.WAV, and so on.). You’ll do that by soloing every particular person monitor and rendering out solely that monitor as a excessive-decision audio file. It is essential to render each monitor to the precise size of your full tune so all the pieces syncs up correctly when your combine engineer opens it up. So even if in case you have a vocal monitor that solely performs by the way by way of the tune, the render of that monitor ought to nonetheless be all the size of time of your tune.

One other essential consideration is the digital decision you render your information out to. This refers back to the pattern price and bit depth (mostly 44.1khz and 16-bits). It is essential to render out on the native decision, or the decision at which you recorded your audio/MIDI. Lastly it is essential that none of your particular person tracks or your grasp monitor is clipping or “going into the purple” and that you don’t have any results on the grasp bus (compression, limiting, and so on.) of your renders. Having a clear render ensures your combine engineer can do the very best job for you. Merely copy all of your tracks to a CD/DVD, USB stick or exterior drive and carry them to your combine engineer.